When game software that the download sales are done in addition to a conventional package software has increased by family-use game machines, it is Iu. How are this download sales and the net user using it?
The answer of 223 people to own family-use game machines from 319 men and women in their forties was totaled from one's twenties with the answer.
In the game machine that the respondent owns, a lot of "DS" is 78.9%. It continued, and neither "DSi" nor "XBOX360" came up to 10 percent with "Wii(46.6%)", "PSP(38.1%)", and "PS3(17.5%)" (multiple answer).
Game software is downloaded from the Internet that ties with family-use game machines and "Know" is the entire 81.6% as for can purchase. The respondent who actually experiences the download purchase is 29.7% though the cognizance degree exceeded 80 percent high overall with the woman excluding one's thirties. A proportion in one's twenties seem to be with the man and there not be a lot of purchase experienced people about the high too much yet. slightly
A lot of voices "There was no guarantee when data flew" and. " "Because of favor of the package version and "It is thought it was troublesome" ..as "Purchase is put off" reason.. went up (free answer).
..top.. next, when having heard it, "It is possible to play by buying it at your leisure" became the order of "Low price (36.3%) from the package" and "(14.8%) where a nostalgic game was able to play" 42.2% all game machine owners when it was on the other hand best of the download sales the thought point. "(21.1%) where a nostalgic game can play" ..separately at the age.. ..in one's twenties.. It is in one's forties and high point is .."(52.5%) where it can play by buying it at your leisure".. more pathognomonic respectively than other ages.
In anxious most in the download sales, "Trouble of the data breakage etc." is sexuality and doesn't ask at the age and be tops by 47.5% of the whole.
"The payment side like the trouble etc. of the credit card was anxieties (18.8%)" and "(12.1%) without the package" continued, and, hereafter, "Software cannot be lent and borrowed" etc. did not come up to 10 percent. There was a trend that "Trouble of the data breakage etc." was in one's forties, and the man made "There is no package" nature or more from the woman.
The cognizance degree of the overall to the download sales of the home-use game software is high, cheap in favorite timing, and the point etc. that can be bought have understood the assessment.
http://release.center.jp/2009/05/0101.html
The answer of 223 people to own family-use game machines from 319 men and women in their forties was totaled from one's twenties with the answer.
In the game machine that the respondent owns, a lot of "DS" is 78.9%. It continued, and neither "DSi" nor "XBOX360" came up to 10 percent with "Wii(46.6%)", "PSP(38.1%)", and "PS3(17.5%)" (multiple answer).
Game software is downloaded from the Internet that ties with family-use game machines and "Know" is the entire 81.6% as for can purchase. The respondent who actually experiences the download purchase is 29.7% though the cognizance degree exceeded 80 percent high overall with the woman excluding one's thirties. A proportion in one's twenties seem to be with the man and there not be a lot of purchase experienced people about the high too much yet. slightly
A lot of voices "There was no guarantee when data flew" and. " "Because of favor of the package version and "It is thought it was troublesome" ..as "Purchase is put off" reason.. went up (free answer).
..top.. next, when having heard it, "It is possible to play by buying it at your leisure" became the order of "Low price (36.3%) from the package" and "(14.8%) where a nostalgic game was able to play" 42.2% all game machine owners when it was on the other hand best of the download sales the thought point. "(21.1%) where a nostalgic game can play" ..separately at the age.. ..in one's twenties.. It is in one's forties and high point is .."(52.5%) where it can play by buying it at your leisure".. more pathognomonic respectively than other ages.
In anxious most in the download sales, "Trouble of the data breakage etc." is sexuality and doesn't ask at the age and be tops by 47.5% of the whole.
"The payment side like the trouble etc. of the credit card was anxieties (18.8%)" and "(12.1%) without the package" continued, and, hereafter, "Software cannot be lent and borrowed" etc. did not come up to 10 percent. There was a trend that "Trouble of the data breakage etc." was in one's forties, and the man made "There is no package" nature or more from the woman.
The cognizance degree of the overall to the download sales of the home-use game software is high, cheap in favorite timing, and the point etc. that can be bought have understood the assessment.
http://release.center.jp/2009/05/0101.html
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