sells the application program for iPhone is crowded

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The application program more than two Manmoto is handled now, and 'App Store' of U.S. Apple Co. that sells the application program for iPhone is crowded in Beyonce's concert hall.
However, independent-system developer's Mr. Ethan Nicholas succeeded in that situation in earnings of 600,000 dollars month in only one iPhone game.

As for Mr. Nicholas, tank bombardment game 'iShoot' that I had developed talked to 1st place about Wired.com with App Store that he ran and resigned work on the day when 37,000 dollars day were earned.

This Mr. spoke by the telephone interview, "Surprise to It has to in the age though it was likely not to become a billionaire by the end of next month". " "Though it turns into a millionaire right now if there is no share of person in charge of customs of Apple

There was no realistic road where an individual programmer made a packet for oneself until recently. The majority of the software marketplace were neither being ruled by the large company a current circulation method of the independent-system developer ,in a word, the shareware is not nor the connection Yasui one to a big profit. On the other hand, the platform of marketing, sales, and notice assignment of software is provided for App Store that exists in 'iTunes' of the Apple Co., and the developer side is requested only to prepare a good idea and the code that can be used.

As for Mr. Nicholas's success story, the possibility of the killing still proves certain enough to App Store that seven months pass from appearance. Application program developer's Mr. Steve Demeter for iPhone talked in September, 2008 that 250,000 dollars had been earned by puzzle game 'Trism' in only two months (Japanese version article).
However, a lot of developers thought that it was avoided that neither increasing of the number of application programs of stores too nor the economic environment of business worsened by the average to which App Store rapidly expanded.

It was not easy for Mr. Nicholas. This Mr. who was working as an engineer in U.S. Sun Microsystems Co. worked on eight hour 'iShoot' on the day after working hours. The code was written fondling the son of one year by one hand by the other hand. The writing of the application program for iPhone was learnt in one's own style reading the Web site because there was no money to buy the book.

Sales was slack for a while though 'iShoot' had been released in October. Afterwards, Mr. Nicholas finds the free time, makes free version 'iShoot Lite' of 'iShoot', and releases it in January, 2009.
'iShoot' (3 dollars/350 yen) that was the pay, full function version in that was advertised.

The effect was preeminent. As for a free version, it was downloaded 2.4 million times, and 320,000 people who played a free version and had consented paid money to a pay version.

Mr. Nicholas's game zoomed, became 1st place, and defended the seat for 26 days. Mr. Nicholas is still waiting still for disbursement from the Apple Co. in February now. Therefore, this Mr. was not able to present the document that proved the earnings. However, reporter Bryan Barletta of 'mediabistro.com' was affirming 'iShoot Lite' in the seat in 1st place for about three weeks. Moreover, when this article is being written, 'iShoot' is applied to 6th place of a pay application program of App Store top 25.

Mr. Nicholas's success is an example of a skillful marketing strategy's leading to the success in iPhone. He did not request the Pulmonary regurgitation agent. He simply talks that it is word of mouth of people, is luck, and the qualities of the game about the reason for the success.

Mr. Nicholas was and there was the Sun company's having discontinued the bonus besides there were circumstances of taking care of the relative who had the health care cost fee of high priced necessary for the family, and trouble according to writing by this Mr. in the reader comment field ..the reason to face the game development was that life was hard...
Moreover, it is Iu when influenced from the success of Trism.

「It was not thought that it went well so much. ..obtaining of Trism in one month the twice the achievement lingua amount..」

http://news.livedoor.com/article/detail/4019352/

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