What is the reality that "Plain moment" that lurks in "Biohazard 5" graphics course (first volume) Cata character for Nishikawa Zenji's 3D game fan invents?
> The HDR(High Dynamic Range) rendering adopts the pseudoHDR rendering to each LDR(Low Dynamic Range) buffer of RGB of eight bits (RGB:888) > usual.
In > Xbox 360, RGB is shape matched to PS3 to arrange externals with > PS3 the edition though it should be able to use each 7e3 (index three bits and significand seven bits).
http://game.watch.impress.co.jp/docs/series/3dcg/20090529_170470.html
> The HDR(High Dynamic Range) rendering adopts the pseudoHDR rendering to each LDR(Low Dynamic Range) buffer of RGB of eight bits (RGB:888) > usual.
In > Xbox 360, RGB is shape matched to PS3 to arrange externals with > PS3 the edition though it should be able to use each 7e3 (index three bits and significand seven bits).
http://game.watch.impress.co.jp/docs/series/3dcg/20090529_170470.html
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